A single-player and non-combat cyberpunk isometric RPG type of game is the Gamedec. As the player, your role is being a detective who solves crimes inside the virtual world. This game requires using your wits in gathering information from the witnesses and suspects. The game openly adapts whatever decision you have made in solving the problem. Gamedec is now released for Windows by Anshar Publishing.
What’s inside the game?
The Gamedec features a protagonist that has a customizable appearance and background. Player has the ability to choose the different variety of personalities which in their first game will add a number of points. For each of the games, there are four categories of personality. To be able to earn points, this will come from the earned dialogue choices. The dialogues in the game are permanent, and the players have irreversible choices based on the optional evidence. And the number of choices is fixed for every deduction. However, choices are available depending on the progression that the players make. In the game, you need to examine the entire field of clues given before you can select an answer. And so, thus, the story will continue.
The Gamedec is based on the collection of short stories by the Polish science fiction author Marcin Przybylek. It portrays the adventures of the game detective. A private detective is tasked with solving mysteries that are related to the variety of the full sensory immersive, virtual reality games.
To gather intel and access, you need to interact with the NPC, to have a different dialogue option that depends on your choices, acquired knowledge, and developed profession. You can also visit numerous virtual worlds like cyberpunk reality, fantasy-based realms, and a deceitful farm-like environment. As a player, you can also use your Codex and Deduction to unscramble facts and evidence to solve the case. You can find your conclusion and answer according to your own ethics and integrity.
The first two parts of Gamedec were a bit rough, but it’s clear that the developers know what they’re doing now. However, the biggest obstacle to enjoying the game, at least for me, was the fact that it’s a completely linear story—so you can only play the first two parts without finishing the last two. This isn’t a big deal since Gamedec has a lot of great dialogue and character interactions, but it makes the first two parts feel a little less special than the third.
Between all the glitches and bugs that plagued Gamedec, I’d say it was the worst part of the game. Only the second part is really bad; I didn’t mind the first section much, but the second one is a complete and utter mess. That said, the game still has a lot to offer, and it’s not all bad… The whole idea behind Gamedec is its open-world nature and the trade-offs you have to make to maximize your chances of survival. The first section of the game is a great example of this, as you’ll have to decide whether to save money to upgrade your equipment or just buy as much as you can afford.
No matter what your budget is, there will always be a game that is worth buying. This year’s Gamedec would be no different. There is one game that stands above the rest. Gamedec is an interesting game with a lot of promise, but in the end, Brooker’s vision was compromised by the implementation of some questionable design decisions. That being said, Gamedec is an interesting game with a unique setting and gameplay.